Hi there,
I’m Martin Nerurkar and
my passion is Game Design.

I love games of all types and genres and have been tinkering with them for about as long as I can remember. I have a knack for structuring and sharing knowledge and I am based in Germany. I also love wearing hats.

This is the kind of creative work I do.

  • Sharkbomb is available for larger projects starting March/April 2012.
  • For projects of a smaller size feel free to contact me at any time.

Game Design

Content Design

Education

  • Game Mechanics
  • Storyworld Creation
  • Monetization Design
  • Game Reviews
  • Writing
  • Level Design
  • Scripting
  • Balancing
  • Game Research
  • Workshops
  • Lectures
  • Articles

To learn more take a look
at my design experience.

  • I started designing games on paper or on the Commodore C64 at the tender age of 6.
  • I then spent over ten years contributing to games and modifications as a hobby.
  • In 2007 I aquired my Masters in Architecture from the University Stuttgart.
  • I then spent a year working as a 3d artist and architecture visualization specialist.
  • 2008 I joined the professional game development and have been there ever since.

Or read my curriculum vitae.

Here are a few ways to contact me.

  • Mobile
  • E-Mail
  • Skype
  • Facebook
  • Twitter
  • Blog
  • +49 (0)160 92502633
  • Sharkbombs

Finally here are some of my publications.